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Post by Zero on Nov 15, 2009 17:50:49 GMT -5
This suit poses a dramatic change from the way Ash's first suit was designed, and is out of its prototype stage, and is more or less based off of the standard mandalorian armor design. Its designed to get the trooper down to the planet fast and safely, but cant take the full abuse of a prolonged battle. Its designed to hit fast and get the job done.
Most everything was changed, from its design to its shields to its use in the field of battle. The suit is designed to dramatically increase all physical properties of the soldier possessing it including strength, speed, reflexes, agility, physiologically, immune system (soldiers are never sick) and awareness, thanks to its advance neural plug into the spinal cord.
The suit features many layers which help enhance and protect the wearer including an on board climate control system and health sensors that monitor the user's vitals, it also consists of artificial anti-bodies (nanites) which can fight of any known disease of the empire, nanites are involved in continuously replicating these substances, long time is expected to make someone immune to all forms of disease. There is a powerful AI computer controlled system that controls the landings shields and power transfers. It is laced with phrik. It also has a powerful integrated sound dampening stealth field generator and a more powerful communication system and hacking gear. This consist of the first layer.
An AI chip could be applied to the armor, for some friendly voice and activity, but it cant control the suit except for those the computer is designed and used for. The computer can also develop its own personality, like a droid, unless given routine memory wipes. Sometimes, the owner of the armor would not wipe the memory, and then the armor could become much more efficient. An AI chip could eventually do the same, but it would take roughly the same amount of time. If the AI is taken out of the suit, then a simple program takes over the routines of the armor. Some users prefer this lack of distraction.
The second layer which is one of the battle suit's deadliest features is its artificial muscle system that completely covers the wearer's body and provides complete protection from a majority of standard infantry weapons, it also renders most EMP attack against the suit almost completely futile and helps ease the impact when a soldier lands on the ground after burning in.
It uses artificial muscle tissue made of spun and woven beskar surrounding woven carbon nano tubes and two copper wires. Based on the electronic signal, move like a normal body part. It it harden from EMP by a faraday cage. The thinness of the woven beskar cant take more than a couple of strikes before it fails. It takes 35 E-11 blaster rifle bolts or three lightsaber strikes to get through to the user, if all are in the same place.
The third part of the suit consists of beskar and durasteel armor-plating (30% beskar, 70% durasteel) covering sections of the wearer including the legs, shoulders, abdomen, back, chest, and helmet with its primary function being the protection against laser based attacks and easily deflects the heat from planetary re-entry. The armor can also be outfitted with a number of modules which can improve the already impressive performance of the suit, such as a flamethrower, grenade launcher, and things along that line.The back pieces are super hardened, providing extreme protection for the generators. After a burn in, the armor is weaker, allowing more damage to get to it after the first hour on the ground. At full intregrety, the armor can take 40 blaster rifle bolts or four lightsaber strikes in the same place before piercing. Less is needed directly after a burn in.
The suits most useful protection system however is its rechargeable shielding system that forms a protective orb around the user and shields him from laser weaponry, unless, the opposing weapon is within shield piercing range. The shield also reduces drag when the wearer is burning-in. It is projected the shield at about six inches from the body. The shields can take 20 odd E-11 blaster rifle bolts hits two lightsaber strikes, or 10 vibroblade hits before failing.. It takes five seconds before it starts recharging, and 18 seconds to fully recharge from when it is completely dead.
The shields work by constantly sending out sound frequency pulses around the user (similar to sonar) that detects the movement speed of all nearby objects and calculated their speed and point of trajectory, when the suit senses an incoming object possessing a dangerous level of velocity and/or size the suit emits a powerful force-field (like barrier) to the point of impact rendering the user unharmed. The process repeats until the shields lose power or the wearer taking cover and allowing his/her shields to regenerate. The shields are used mostly for burn in, so they hold up better to that than fighting. If the sound dampening stealth field generator is activated, then the shields and motion tracker are shut down, but an up to this is you can easily sneak up on someone, or a bunch of someones.
One of the suits most useful features is the rechargeable propulsion jets that are integrated into the back of the armor. When the wearer activates them two panels on the suits back extend out and propel the user through the air, the jets can be turned on and off at any given time as long as there is energy in the jets battery. The jets are useful for scaling buildings and rough terrain or ambushing enemy soldiers. Small ion jets in the calves, feet, and the back of the shoulders, allow for a high degree of maneuverability and speed in flight. The problem is, that it can only remain airborne for 30 seconds before it looses power, then it must rest for 15 seconds to recharge the jets. One can fly at 120MPH on overdrive for 15 seconds, but the normal 30 second cruising speed is 60MPH, with a flight ceiling of 500 meters normally, and one KM with overdrive. The battery powering the jests can power them for about 900, not including the burn in, or 450 jumps on overdrive.
The suit can run in excess of 90MPH and lift only about two tons despite the artificial muscle. The suit is powered off of three rather large lithium rechargeable batteries on the suits back, under the super hardened outer armor. One provides power for shields, the next for movement, and the last for the booster jets when they are in use. When they aren't, the battery helps sustain the other two. The charge for one battery last from 12-14 hours, and a universal plug near the base of the spine allows for a quick recharge from a gonk droid, or a power station available on most every starship.
The suit can stand the heat of entry from space into the planet's atmosphere after Ash's fall into Ilum in his old suit. It can't stand as much cold damage as the old suit, only about -278 degrees.
In order to allow Ash to use electrical attacks, a number of silver pads touch Ash's body,(though they are above a thin black body suit that is normally worn in conjunction with any suit.) that allow Ash's electricity to go through them, and out a series of copper wiring to the external air. A set of junctions only let the lightning go the one way. Any electrical attacks, including EMP, that is transferred through the wiring junctions, opened by a electronic switch near the outside end of the wiring, and the power sent to the batteries.
The hands of the armor, well, under it, are crushgaunts, giving an added surprise to whomever managed to get close, and whoever had a lightsaber.
The helmet has a fully holographic HUD which keeps all the basics of Ash's original armor: - A gauge displaying Shield integrity status. - A gauge tracking the quantity of ammunition available for weapons carried. -Motion tracker. - A counter tracking the number and type of Grenades carried. - A targeting reticule which changes relative to the weapon currently in use. - Acknowledgment lights from other members of Ash's squad(needs special comm bracelets or suits. - Sound/Stealth generator activation
Ash can bring up different transparent readouts when not engaged in battle:
- Maps and information uploaded from the holonet and orbiting ships. - Zoom Function or function for using a Fiber Optic Probe. - Health status from team members. - status of armor. - electrobinoculars -activation of light beams. (100 meters long and 50 wide. Attached to left and right shoulder.)
The helmet itself can move, shifting out from around the wearers face to reveal it. The helmet is a complete HUD, as there are no eye holes, but four lights, group in twos, show the position of the eyes for ease of communication. It has a vague sharp T-shape section, starting with the eyes section, sharply sloping down, meeting at about the mouth, and then points strait down, ending past the chin line.
In order to protect the suit and its user from the impact of hitting the ground, solid fuel jets are places on the feet, chest, and arms of the suit, adding a great break to the fall, and the second layer springs like a giant coil, and the ion jets go off all at once, turning the user feet first, and slowing them enough for lack of damage. The AI/computer controls this. The user can activate the flight systems once they're are within five seconds of a 'hard landing' and slow their decent so they can fight before they land. This 'soft landing' can allow more AA damage from the ground, while the 'hard landing' can drastically reduce that damage. It also keeps the ablative gel to further soften the impact.
The jets break off five seconds before impact, giving the user and AI/computer control over what type of landing to perform.
If something happens to the impact jets, then the user would need to use his body to increase drag, and fire his suits jets at once, but if that isn't enough to slow one down, they they are pretty much fucked. If they do survive the drop and can even fight, then the battery power doesn't last as long, rating at 7-9 hours.
If Ash chooses to give someone the schismatics for the armor, anyone can use it after they have an neural interface crafted onto the back of their skull and into their spinal cord.[/sub]
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Post by MikDaTv on Nov 15, 2009 18:59:17 GMT -5
It uses artificial muscle tissue made of spun and woven beskar with two thin copper core and than, based on the electronic signal, move like a normal body part. Explain It it harden from EMP by taking the surge through the second copper core and feed the electrical surge to the fusion generators What? The third part of the suit consists of beskar, cortosis, and pharik armor-plating covering sections of the wearer including the legs, shoulders, abdomen, back, chest, and helmet with its primary function being the protection against laser based attacks and easily deflects the heat from planetary re-entry. going with all three eh? hedging our bets i see. The suits most powerful protection system however is its rechargeable shielding system that forms a protective orb around the user and shields him from laser weaponry, unless, the opposing weapon is within shield piercing range. The shield also reduces drag when the wearer is burning-in. If it's an orb around the suit, that would in fact increase drag quite significantly. The shields work by constantly sending out frequency pulses around the user (similar to sonar) that detects the movement speed of all nearby objects and calculated their speed and point of trajectory, when the suit senses an incoming object possessing a dangerous level of velocity and/or size the suit emits a powerful force-field (like barrier) to the point of impact rendering the user unharmed. The process repeats until the shields lose power or the wearer taking cover and allowing his/her shields to regenerate, the power of the shields depends on how many shield servo's (boosters) the wearer has implanted into his custom armor. Oh where to begin. Frequency pulses eh? How delightfully vague. Frequency pulses of what? pray tell. and somehow this sensor detects a moving, incoming threat, calculates its trajectory and projects a shield just in it's path to protect the suit even though the suit may very well be moving at the time. Keep in mind that with these "frequency pulses" constantly going off no amount of sound dampening or stealth equipment could hide you. One of the suits most useful features is the rechargeable propulsion jets that are integrated into the back of the armor. When the wearer activates them two panels on the suits back extend out and propel the user through the air, the jets can be turned on and off at any given time as long as there is energy in the jets battery. The jets are useful for scaling buildings and rough terrain or ambushing enemy soldiers. can't you just say jump-pack? I've played Section 8 and i can tell you that your horribly non original idea, ripped strait from that game is identical to what a jump pack is supposed to do. The suit can run in excess of 135MPH and lift as many as four tons, thanks to the artificial muscle. The same artificial muscle that was completely unexplained in the above section. The heat from the generators is passed through tubes laced with liquid nitrogen. These could be shut off and routed through a series of woven phrik tubes and out the for interrogation purposes. you know, if you don't know how a fusion generator works, perhaps it's best if you not include them in your armor. In order to allow Ash to use electrical attacks, a number of silver pads touch Ash's body,(though they are above a thin black body suit that is normally worn in conjunction with any suit.) that allow Ash's electricity to go through them, and out a series of copper wiring to the external air. A set of junctions only let the lightning go the one way. Any electrical attacks, including EMP, that is transferred through the wiring junctions, opened by a electronic switch near the outside end of the wiring, and the power sent to the generators. Well, thats all fine and dandy but you never really explained the EMP resistance part to begin with so lets start with that before we move on to this. Two run-of-the-mill shield generators, one for energy and one for kinetic, attacks, protect each and every major joint: the knees, elbows, neck, and shoulders, for a total of eight shield points. Is this the same as the shield system outlined above? The helmet has a fully holographic HUD which keeps all the basics of Ash's original armor: - A gauge displaying Shield integrity status. - A gauge tracking the quantity of ammunition available for weapons carried. -Motion tracker. - A counter tracking the number and type of Grenades carried. - A targeting reticule which changes relative to the weapon currently in use. - Acknowledgment lights from other members of Ash's squad(needs special comm bracelets or suits. - Sound/Stealth generator activation - recharger pack activation/deactivation i have the same issues with this that i had with your previous armor post. No motion tracker. How does the suit know how many bullets/grenades you have left? How does the suit know to change your targeting reticule when you pick up a new gun? What exactly is the targeting reticule and how's it supposed to work? In order to protect the suit and its user from the impact of hitting the ground, the second layer springs like a giant coil, and the repulsars go off all at once, turning the user feet first, and slowing them enough for lack of damage. The computer controls this. The user can activate the flight systems once they're are within five seconds of a 'hard landing' and slow their decent so they can fight before they land. This 'soft landing' can allow more AA damage from the ground, while the 'hard landing' can drastically reduce that damage. It also keeps the ablative gel to further soften the impact. I have no doubt that this armor could withstand impact with the ground after entry from orbit. However the pilot would be dead as a doornail. A repulsorlift is usually the size of a car engine. It needs to be in order to lift something the size and weight of a car and propel it in any direction. Your telling me you have 8, super miniaturized repulsors that can drastically slow you down from an extreme terminal velocity? We're not talking the average 120 miles and hour for regular human body. we're talking a regular human body that has the mass and weight of a light vehicle. Not to mention by biggest problem with this entire topic is that there isn't a single New Idea in the whole damn thing. It's a direct rip off from the armor's used in Section 8. If you want to use a Section 8 armor then i suggest you find a Section 8 RP.
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Post by Zero on Nov 15, 2009 23:40:39 GMT -5
Ok, to start things off, it works... just like muscle tissue. The more electrcity that is sent to it, the more excited that section gets, the more it extends. Lessen the signal, and it closes up. The copper works like the nerves and the beskar is the muscle.
Next, I mentioned there was two copper wires: the first is the 'nerve' the next the grounding. simple.
Thrid, shields dont always make drag. Take the infamous A-wing for example. It goes faster with its shields on.
Fourth, that frequency is sound. I dont know if anything else has a frequency. It cant be light, because thats spectrum. The pulses are just like sonar, or better yet, echolocation, and pulse out at an extreme rate, constantly, feeding data to the computer. The sound is there, but it doesn't mean you can hear it.
Next, what if i didn't want a jump jet. What if i decided to use something different than a jump pack or a jet pack.
Oh, and a fusion reactor, last time I checked, produces heat.
Your right, the terminal velocity if a human body is 120 MPH, but did you include drag? Also, did you know that the closer you get to the ground, the slower you get??? five seconds is quite a long time in a fall. My next trick exaple is a falcon, which falls as a very, very fast rate to catch its prey. That bird pulls up at the last possible second to catch its prey surprised. If it opened it wings five seconds until it hit the ground, then it wouldn't catch its prey as effectively as it would normally. This is much like how the armor works.
Repulorlift come in many different sizes. Think back to all the starwars movies you watched. See all the little floating droids and what not? They are floating on repulorlifts, not an ion engine or anything.
Finally, I suggest you take your own advice and pull the stick out of your own ass. One would think vlad the impaler got a hold of you, with the way you have been acting around here. Wow, I take the design of the armor and now I rip everything off? Now I think the stick is so wedged up there its stuck in your lung and you cant get enough blood to your brain.
Would you like some more clarification, dick knuckle? [/sub]
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Post by MikDaTv on Nov 16, 2009 1:06:14 GMT -5
Ok, to start things off, it works... just like muscle tissue. The more electrcity that is sent to it, the more excited that section gets, the more it extends. Lessen the signal, and it closes up. The copper works like the nerves and the beskar is the muscle. Except that is not a property of Mandalorian Iron Next, I mentioned there was two copper wires: the first is the 'nerve' the next the grounding. simple. Sure, simple... right. Thrid, shields dont always make drag. Take the infamous A-wing for example. It goes faster with its shields on. A-wings do not have an orb shaped shield. Fourth, that frequency is sound. I dont know if anything else has a frequency. It cant be light, because thats spectrum. The pulses are just like sonar, or better yet, echolocation, and pulse out at an extreme rate, constantly, feeding data to the computer. The sound is there, but it doesn't mean you can hear it. any wave has a frequency. Light, sound, ocean waves, whatever. Next, what if i didn't want a jump jet. What if i decided to use something different than a jump pack or a jet pack. wait. i'm confused. you wanted to use something thats different then a jump pack or jet pack... so you went ahead and described a jump pack in almost perfect detail? Oh, and a fusion reactor, last time I checked, produces heat. and a fusion reactor requires that heat in order to generate power.... last time i checked. Your right, the terminal velocity if a human body is 120 MPH, but did you include drag? Also, did you know that the closer you get to the ground, the slower you get??? five seconds is quite a long time in a fall. My next trick exaple is a falcon, which falls as a very, very fast rate to catch its prey. That bird pulls up at the last possible second to catch its prey surprised. If it opened it wings five seconds until it hit the ground, then it wouldn't catch its prey as effectively as it would normally. This is much like how the armor works. all of that is true, but is irrelevant. you are not a falcon. You do not weigh a few pounds and have giant wings that catch the air and generate lift. you are a very heavy man inside of a very heavy suit speeding towards the ground at terminal velocity relying on 7 or 8 teeny tiny replusor lift engines to slow you down enough so that you don't pull a lethal amount of G's when you hit the ground. Repulorlift come in many different sizes. Think back to all the starwars movies you watched. See all the little floating droids and what not? They are floating on repulorlifts, not an ion engine or anything. suspending a medium sized droid in the air and pushing it forward requires a repulsorengine the size of a shoebox. and thats just to overcome the force of gravity and give it thrust in one direction. your talking about taking your entire mass and switching directions completely, not only overcoming gravity but the acceleration you've already accumulated, which would be a lot more then 120 MPH. That is a huge extreme compared to what a Remotes repulsor would have to do. Would you like some more clarification, dick knuckle? Yes, please.
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Post by Zilfer Of Shadows... on Nov 16, 2009 11:02:56 GMT -5
i'd like to mention shields do make ships faster, if any ship turns it's deflector shields on, it gets a sort of... 'speed boost'. With that comment being said time to read more of this name calling topic.
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Post by Drake on Nov 16, 2009 11:27:10 GMT -5
And this is Drake doing the round by round commentary, Ash opens up with a post with tons of info (that nobody but Mik probably understood) Mik countered by unleashing his own beast filled with punching holes in Ash's logic while laying down a trap card.
It seemed Ash tried to defend by calling on his Dark Magician of putting some realistic science to some of his stuff but fell right into Mik's trap card by activating Mik's inability to destroy anyone trying to use somewhat real science on this site without a 700 level graduate class science text book that cost 400 bucks to back them up...
How will Ash respond?
(Sorry couldn't help it)
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Post by Zero on Nov 16, 2009 18:49:58 GMT -5
I play the spell card change of hearts, and take miks beast card from him, and use it to summon Elemental hero blade edge, and cut some of Jor's entirely scientific logic down so i can somewhat understand it, for I have some better solutions in here, and slowly, it is getting better and better. Gots some batteries in there, artificial muscle is better, and some of its defenses have been cut to sides. Its breaks are some break away rockets, and, like I said in my latest edit if those fail on you, then you need to think smart, or your fucked. [/sub]
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Post by Moonfire on Nov 16, 2009 21:03:47 GMT -5
Hey, I'm all for healthy critism on the New ideas, but how about we refrain from the insults just a little? I mean "dick knuckle"? Seriously, Ash? I know Mik can be a little harsh sometimes, but hes just trying to help the board. Hes everyones harshest critic, but if you listen to him and ask his advice, instead of insulting him everytime he finds a flaw in your work, you might find it much more productive.
You put stuff in New Ideas to refine and receive feedback on an idea. You ought to take the critism in stride and use it to help better your idea and make what could be an excellent and sound piece of technology. Telling someone who all in all is trying to help you that he has a stick wedged up his ass isn't going to make it better.
Hes not doing it to be mean, hes doing it because he tries to keep the board as realistic and as sound as possible. Instead of bitching, be respectful, do your research, and in the end make some kickass armour.
[/public service annoucement]
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Post by ragnvaldr on Nov 16, 2009 21:07:42 GMT -5
I sort of agree with you moonfire but, sometimes Mik can be too hard people though he may not mean it. people need to think about what their posting and put it as "constructive criticism" rather than a put down or insult.......seems that people dont pay that much attantion to kindness.......or even negotiating....which would be nice *cough*
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Post by Cain on Nov 16, 2009 21:09:11 GMT -5
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Post by Zero on Nov 17, 2009 0:57:59 GMT -5
Hey guys, i was joking around with mik, and I am sure he knows about it, too. He has been helping me out alot with this armor, and it is actually coming together nicely, so part of the credit and ideas go to him... the guy's a expert on armor, what can I say. Cain, no offence, but that armor is low grade now to me. Good for ceramonies, but I like to let my imagination run loose. If anyone took offense to my wording to mik, then i am sorry, and i wont joke around that much anymore....... ok, thats a lie. I will always be a joker. lol. Besides, if I wanted to say anything offensive to him, I would do it off the site and in AIM form. lol. [/sub]
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Post by ragnvaldr on Nov 17, 2009 1:40:39 GMT -5
I would rather see the come backs from you guys so that when your done, i can then use them against you guys ^.^
(actually, not since i suck at come backs......)
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Post by Zero on Nov 17, 2009 3:48:28 GMT -5
Well, with some help from Elifain, we got some good stats. Each armored section can take a certain amount of damage until it is punched through, and the shields, while useful, are used now mostly for orbital drop. It is now a set of decent powered armor instead of OMFG RAPECAININACAN armor that it once was. Use speed and brains to make it through events alive now once you have arrived on the ground. Like in the opening, its designed to get the user down quickly and safely, and allow them to hit fast and hard, and least but not last, to get the job done.
The helmet has a t-look embedded design to it, and the strength and speed have been toned down, and the flight system has been dialed in, while it needs to be recharged every 15-30 seconds, it has a overdrive speed (15 seconds of use) and the normal crusing speed (30 seconds). Hopefully this this can be accepted here real soon so that we can get it in play. Oh, and best of all, even the Lvl 1 people can, if they are smart enough, get around the armor and cause some damage to it. lol. Alright, c'mon... lets get it approved...... yea......... anytime now........ how long must i wait......... LETS GO!!!!!!11!!!!!eleven!!!!!!! YOU GUYS SUCK.... uh oh... quick, johnny, play me off. *slapstick pianno starts to sound, and I run off* (jk, you dont. im tired, bored, hyper, and that causes randomness for me... not good. lol.)) [/sub]
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Post by ragnvaldr on Nov 17, 2009 9:13:47 GMT -5
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Post by Cain on Nov 17, 2009 13:32:44 GMT -5
Cain, no offence, but that armor is low grade now to me. Good for ceramonies, but I like to let my imagination run loose. I'm sure to you it seems low grade, but most mandalorians don't need any OMGWTFBBQBRKDNCNEWOKS grade armor in order to be a strong warrior. Maybe Ash is different.
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