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Post by Cain on Nov 8, 2009 1:30:35 GMT -5
60,000 and that's it.... until they get a new member of course. Then it goes up another 10,000.
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Post by bruinfamer on Nov 8, 2009 1:35:55 GMT -5
60,000 and that's it.... until they get a new member of course. Then it goes up another 10,000. So no putting personal credits towards the faction. What about using troops/fighters that we purchased and decide to put them under faction control. Could we do that?
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Post by Cain on Nov 8, 2009 1:39:15 GMT -5
Well unfortunately changing the money code caused what I was afraid might happen to happen. We're probably (definitely) going to have to reset the credit totals now.
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Post by bruinfamer on Nov 8, 2009 1:42:00 GMT -5
Well unfortunately changing the money code caused what I was afraid might happen to happen. We're probably (definitely) going to have to reset the credit totals now. Then I guess I might as well start buying a shit ton of fighters and troops.
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Post by Cain on Nov 8, 2009 1:43:23 GMT -5
Well the credit totals are all wrong now. So basically we're going to have to even everyone out again cause there's no way of knowing what everyone had. Probably take it back to 10,000 which is the starting amount.
EDIT: That or just let everything start from where it is now, which basically has everyone's money based on their post count.
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Post by bruinfamer on Nov 8, 2009 1:45:26 GMT -5
Well the credit totals are all wrong now. So basically we're going to have to even everyone out again cause there's no way of knowing what everyone had. Probably take it back to 10,000 which is the starting amount. How are they all wrong? I know what I have in the bank and on me now is right.
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Post by Cain on Nov 8, 2009 1:49:08 GMT -5
Well if I can explain exactly what happened, when i changed the code to add 10 credits each time you post it automatically gave everyone the 10 credits for each post they already have. So if no one cares the random free money that was just given out, we can let it slide. If they do care about it, it makes things trickier.
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Post by bruinfamer on Nov 8, 2009 1:54:05 GMT -5
Are you sure? I know I paid myself the amount I have, along with the others I have paid. However, this was a couple of weeks ago, but still, I don't know. I really don't want to lose all my credits for the 3rd straight system. I wouldn't be surprised it if others who earned credits felt the same way.
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Post by Cain on Nov 8, 2009 1:56:33 GMT -5
Well its relative in this case. The more posts the more you benefit. But yeah, this had to happen if we were going to get the credits per post.
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Post by MikDaTv on Nov 8, 2009 4:52:14 GMT -5
i have no problems being given an extra 60,000 credits.
no problem at all.
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Economy
Nov 8, 2009 13:45:09 GMT -5
Post by Elifain on Nov 8, 2009 13:45:09 GMT -5
Don't know bout others, but the other day i had 0 credits. so unless will has payed us for the 3 weeks now, i think it is, i should have 0 credits. also unless the empire began paying us again
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Economy
Nov 8, 2009 15:42:20 GMT -5
Post by Zilfer Of Shadows... on Nov 8, 2009 15:42:20 GMT -5
Heh, I'm sure i went DOWN in credits I had 200K but I dont care, I mean really what the hell do I have to loose since i have almost over 2 Million in ships which means i'll probably get 1 Million back... I'll still be as Mik put it, an Oil Barron.
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Economy
Nov 8, 2009 15:43:01 GMT -5
Post by Zilfer Of Shadows... on Nov 8, 2009 15:43:01 GMT -5
up nope, it added it on top of what I had..... Or i have THAT many posts. XD
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Economy
Nov 8, 2009 20:21:45 GMT -5
Post by bruinfamer on Nov 8, 2009 20:21:45 GMT -5
What about credits that haven't been touched, as in the credits in the bank?
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Economy
Nov 8, 2009 20:30:49 GMT -5
Post by Ragasaurus-Rex on Nov 8, 2009 20:30:49 GMT -5
i still have my credits...i think...Those certainly aren't from my postcount...otherwise it would be WAY lower. And yes what about credits in the bank, Cuz i'll run and put some in if i get to keep them. lol i guess i could live with it if i had to lose my credits, But if i was given the choice i (Has i'm sure anyone) would choose to keep them.
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