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Post by MikDaTv on Feb 23, 2010 20:44:23 GMT -5
Are you sure the change you really have an issue with isn't the bio's? Cause even if we were to keep the old stats we could and probably would still keep the rules about the bios. the bio deciding your stats idea is just stupid outright. It's like asking someone to write up a 5 paragraph essay detailing how they obtained 1,500 dollars in order to play Monopoly. your asking for more back ground then most novelists put into their main characters in order to play a game. in addition to that, it's useless because it won't change the quality of posts. plus, it's not particularly fair either. Some people don't have the time or will to devote a large portion of their lives to this site but they have just as much a right to play their character how they think they should be played as anyone. and it focuses on the past, when the RP should be focused on the present. the game at hand. who gives a crap what someone did 30 seconds after they were born? all i care about is what that character is doing right now, in front of me. It's also what gave Zilfer the right to make that post in the first place. This statement is downright false. utterly and completely false. That hugeantic post he made was clearly god modding. He both controlled all your personnel on the ground but also pretty much hijacked your thread. What gives him the right to make posts like that is the other admins and yourself not actually enforcing the rules and telling him no, change it so it's less awful. another example i hate to keep bringing up, but when my asteroid base was destroyed, it was done in a single post, where Elifain pretty much forced his character to be retarded for a full 10 minutes, and then proceeded to control all the personnel on board my own asteroid base and turned them into brain dead vegetables as well. That was clearly god modding, but the admins didn't seem to have any problems with it. so perhaps enforcing the god modding rule once and a while might make things better. i don't know, maybe thats just me. Well as I said above, the right to defend rule was what gave Zilfer the right to make that post in the first place. Without it he never makes that post and there isn't any need for anyone to have to defend. Now to the second part of your question I'll try and make this very clear. Saying "I killed your ship, ha ha," IS GOD MODDING. You can't do that to begin with. If your not allowed to do it to begin with, there's no need to worry about defending against it. except thats exactly what zilfer did. he said "i killed your ship, ha ha" except instead of a ship it was a base, and instead of one poor sentence he used a bunch of paragraphs worth of writing.
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Post by Xuku on Feb 23, 2010 20:51:54 GMT -5
I like the idea of the new system, because the goal shifts from gaining power to actually roleplaying. I mean, with the current system everyone wants to be powerful because the focus of the current system is to level up, gain more stats, and increase the power of your character. However, (to me at least) the new systems changes this for several reasons. First off, no character limit. To me, a character limit meant that a member would have to make the most of each character - no side stories or anything, each character would have to join a faction, make money, and level up so that a valuable character slot is not "wasted". (I know some probably feel different about this though) With the new system, characters will be well thought out and will actually be a character with a purpose, not a purpose for a character. Second, with the ability to start with force powers and have decent stats instead of starting at the lowest level, suddenly there is not such an urge to get more powerful. (I know others probably feel differently.) I, for one, will be content to start with my character relatively weak, because that's how he "really" is. Having the option to begin at any level (once again, for me) removes the feeling that getting more powerful is the objective. Instead, I can focus on roleplaying my character as I want him to be, making him interesting rather than trying to make him more powerful. Well, that's my $0.02 (I know Mik or someone will probably say that all this can be done with the current system (which it can), but the point I'm trying to make is that the current system is not designed to be like that, even though it can be done.)
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Post by Yuki Uramachi on Feb 23, 2010 21:09:24 GMT -5
But see xuku you just got here so of course you wont care if it changes because you didn't have to deal with it before, and frankly the new system is like promise land for people new to this site. Besides I don't think (not sure) that the new system is meant to take away limitation. Because the whole point of the new system is because people were god modding and not staying within the limitations.... anyways.
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Post by Drake on Feb 23, 2010 21:12:13 GMT -5
Xuku dude thats just it though, we switched the system before to that Tier system that was supposed to make people focus more on role playing. All it did was made some people leave then the site was switched back to the stat system. Honestly what really bothers me about the system is the switching, I mean I've only been here 2 years 2 and half tops and we've been through three systems this'll be the fourth. It seems like everytime I get to a good spot in one system or get used to it, whoops time to switch again. Then when I get used to that system we switch again, I'm just wondering how long this one will last before we're back at the stat system again. Thats just how I feel about it, and I'm a type of person that doesn't RP to get power.
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Post by Xuku on Feb 23, 2010 21:13:08 GMT -5
I've been here before Just been in and out. In fact, I was here in the first system, the tier system, and the most recent one (However, you are still right for the most part, I haven't been here for very long stretches at a time)
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Post by Zilfer Of Shadows... on Feb 23, 2010 21:20:08 GMT -5
Are you sure the change you really have an issue with isn't the bio's? Cause even if we were to keep the old stats we could and probably would still keep the rules about the bios. the bio deciding your stats idea is just stupid outright. It's like asking someone to write up a 5 paragraph essay detailing how they obtained 1,500 dollars in order to play Monopoly. your asking for more back ground then most novelists put into their main characters in order to play a game. in addition to that, it's useless because it won't change the quality of posts. plus, it's not particularly fair either. Some people don't have the time or will to devote a large portion of their lives to this site but they have just as much a right to play their character how they think they should be played as anyone. and it focuses on the past, when the RP should be focused on the present. the game at hand. who gives a crap what someone did 30 seconds after they were born? all i care about is what that character is doing right now, in front of me. This statement is downright false. utterly and completely false. That hugeantic post he made was clearly god modding. He both controlled all your personnel on the ground but also pretty much hijacked your thread. What gives him the right to make posts like that is the other admins and yourself not actually enforcing the rules and telling him no, change it so it's less awful. another example i hate to keep bringing up, but when my asteroid base was destroyed, it was done in a single post, where Elifain pretty much forced his character to be retarded for a full 10 minutes, and then proceeded to control all the personnel on board my own asteroid base and turned them into brain dead vegetables as well. That was clearly god modding, but the admins didn't seem to have any problems with it. so perhaps enforcing the god modding rule once and a while might make things better. i don't know, maybe thats just me. Well as I said above, the right to defend rule was what gave Zilfer the right to make that post in the first place. Without it he never makes that post and there isn't any need for anyone to have to defend. Now to the second part of your question I'll try and make this very clear. Saying "I killed your ship, ha ha," IS GOD MODDING. You can't do that to begin with. If your not allowed to do it to begin with, there's no need to worry about defending against it. except thats exactly what zilfer did. he said "i killed your ship, ha ha" except instead of a ship it was a base, and instead of one poor sentence he used a bunch of paragraphs worth of writing. I'm going to start with the bottom of the post. He said what I did was god modding Mik he isn't arguing that. It was to point out why have a rule that allows you to god mod? If I post blowing up your ship and then you go on and post stopping me from blowing up your ship, you pretty much just gave me permission to god mod. Instead of taking it up with an admin and getting me banned or punished, or at least talked to you went on ahead and said, it's ok for you to post like that because i can post like this. That is not what we want, and your arguing the same point we are. My post was a god mod. We both agree.
Middle of the post. Elifain can do whatever he wants with any of his characters. It's within his right to say Elifain surprised Roland and knocked him out. (watch spy movies there's plenty of that) It is not false statement because the right to defend rule says no matter what someone posts before you, you have the right to do anything. So no matter if you post I can post whatever I want in return. If you respond to my post with anything you just gave me permission. Because at that point I can no longer change my post, and you didn't go to the admins or talk the person out of that post and modding it into a more reasonable post. Right to defend rule makes god modding legal. Regardless of whether your opponent does it first or not. Your last statement is correct but you see the problem is, no one even enforces it. The admins are not the all seeing eye so it's up to members to report to use about god mods taking place. The blame is not just on the mods.
Top of post The past is part of the present. If in the past they could rip out the cores of planets they can do it now. But if they are trying to implode a planet with telekinesis and no where in their past have they ever done anything of the like then they are over playing their character. Your character's past is just as important as the present. If you don't have time to dedicate to a long ass profile dont make a force god then Mik. You can easily start as a lowly Padawan with stats in the 20-30's and work your way up. Your RPing with your jedi knight or jedi master and as they teach you moves, how to fight, or they teach you anything you'll go up. That way you'll "Actively" be writing your "past" as you go along. Update your profile ever few wings updating the stats you have. A padawan doesn't stay a padawan forever and if you dont have the time to write a 1298792234 paragraph essay then take the easy way out. Start low, and find a master/ someone to teach you. Not everyone is born as the fearless Jor, with the cocky wit, and unwavering nerve even in the face of defeat. Some of us have to be the R2-D2's
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Post by Cain on Feb 23, 2010 21:26:40 GMT -5
the bio deciding your stats idea is just stupid outright. It's like asking someone to write up a 5 paragraph essay detailing how they obtained 1,500 dollars in order to play Monopoly. your asking for more back ground then most novelists put into their main characters in order to play a game. in addition to that, it's useless because it won't change the quality of posts. plus, it's not particularly fair either. Some people don't have the time or will to devote a large portion of their lives to this site but they have just as much a right to play their character how they think they should be played as anyone. and it focuses on the past, when the RP should be focused on the present. the game at hand. who gives a crap what someone did 30 seconds after they were born? all i care about is what that character is doing right now, in front of me. Then don't do it. You clearly misunderstand the intent here. You absolutely DO NOT have to put in a great deal of detail in order to play. If you want to play with a strong character you do. But if you want an average Jedi with average training, that won't require a bio to different from anything you've posted before, mik. Your exaggerations, while amusing, are false. If you think that you're better then everyone else and that you deserve special treatment then really, good for you. But I'm afraid "Jor has 100 Telepathy because Halcyons are just good at that" is not enough for me. I'm not asking you to write a novel I'm asking you to put some effort into it. Yes EFFORT. You've done it in the past but to borrow your oh so elegant words stop focusing on the past and focus on the present. This statement is downright false. utterly and completely false. That hugeantic post he made was clearly god modding. He both controlled all your personnel on the ground but also pretty much hijacked your thread. What gives him the right to make posts like that is the other admins and yourself not actually enforcing the rules and telling him no, change it so it's less awful. I'm sorry, are you the one who wrote the rules and has had the job of enforcing them? Were you the one who tried to tell Zilfer that his post was god modding only to have him use the right to defend rule as an excuse to legitimate it? Cause you seem so sure that what I say is bullshit I thought it might have been you and not me. I agree his post was god modding, but through the right to defend rule I would have been able to go back into what he posted and essentially void everything he wrote. And then he would have been able to go into my post and do the same and back and forth it would have went. The implications of this rule meant that anyone could god mod and it would be ok because you were allowed to go back with your next post and say "that didnt count". Over time this made what was and was not actually god modding unclear. So much so that when something this extreme comes along and I accuse it of being god modding that I'm fought tooth and nail for it. Was what Zilfer posted right? Definitely not. Did the right to defend rule give it credibility where it should by all rights have had none? Certainly it did. That's the only point I was making, why you felt the need to attack that I don't know since you said you have no problem with the rule adjustments I made. another example i hate to keep bringing up, but when my asteroid base was destroyed, it was done in a single post, where Elifain pretty much forced his character to be retarded for a full 10 minutes, and then proceeded to control all the personnel on board my own asteroid base and turned them into brain dead vegetables as well. That was clearly god modding, but the admins didn't seem to have any problems with it. so perhaps enforcing the god modding rule once and a while might make things better. i don't know, maybe thats just me. Sounding like a broken record here but I agree with you. This is another example of the right to defend rule overriding what logically should have been god modding. But the rule has been changed, they will be enforced. So I consider this problem solved. except thats exactly what zilfer did. he said "i killed your ship, ha ha" except instead of a ship it was a base, and instead of one poor sentence he used a bunch of paragraphs worth of writing. This was before the rule change. With the rule change that won't happen anymore.
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Post by Cain on Feb 23, 2010 22:11:58 GMT -5
But see xuku you just got here so of course you wont care if it changes because you didn't have to deal with it before, and frankly the new system is like promise land for people new to this site. Besides I don't think (not sure) that the new system is meant to take away limitation. Because the whole point of the new system is because people were god modding and not staying within the limitations.... anyways. The point of the system was to do many things. It is meant to take away the limitations on new members making it possible for those who have role playing skill to join and not spend all their time hopelessly behind simply because they didn't join soon enough. It also needed to solve the god modding problem... I'll try and list all the issues I had on my plate to find a solution to. - Integrating New Members
- Eliminate God Modding
- Control the use of the Force
- Clarify the stats
There were a lot of ideas I had to try and go about doing all of these things. The last thing I wanted to do was to change the system again, I am very aware of the "boy who cried wolf" syndrome this all has been taking. The addition of the games and the prizes therein made coming up with a solution even more difficult. The bios are meant to help gain control over the Force. Clearly not everyone is going to want to write up huge histories for every character. I'm hoping this will even things out so that not everyone's characters are Force gods. Making a character that has strengths and weaknesses and is overall very modest now actually seems practical whereas before if you weren't Yoda you weren't shit. Eliminating God Modding from the very beginning struck me as very fixable. I would only need to find a way to replace the right to defend rule. This however leaves the question "How do you kill or even damage someone else's character?" The common sense answer that almost all other role play forums use is that you need the cooperation and permission of your fellow members and to role play realistically. Needing cooperation and permission however seems to fly in the face of the purpose of stats as we used them. If we can cooperate and role play together mutually why do we need to know that you have 50 more agility then me and what exactly does that even mean? The remaining two issues, clarifying the stats and integrating new members were even more vexing. New members were never going to be able to slid right in and have any chance at all to role play on equal terms with those of us who have been here longer with the old stat system. Period. And with the pace members such as Zilfer and myself were leveling up, it was likely that new members and members in general would NEVER be able to role play on equal terms with us. The BHOD would remain a two or three man show with a bunch of rambling side characters. Clarifying the stats would mean... well changing the stats. Which seemed to be the solution that would fix most of these issues. I considered just enforcing the bio and and new god modding rules, but that still left a lot of holes and a lot of problems. It wouldn't solve the arguments on Nar Shaddaa, and it probably wouldn't make Cain and Zilfer any less infallible or impossible to compete with. There was also the problem of feats to deal with though. Changing stats would mean being rid of feats and being rid of feats might negatively effect the games. In the end the solution I came up with to fix all this is what you see on the other forum. There are stats, but there are no insurmountable gaps anymore. Any new member who's worth his weight in salt at writing can make a character that can instantly compete with the rest of us. Some of you might have heard me mention that the stats won't mean as much as they did before. This comes from the idea I mentioned earlier about role playing with realism. The new stats are only a gauge of your character, not the absolute law. For example, in baseball if a player has a .400 batting average you can assume they're a pretty good hitter. Does that mean they can't strike out? No. Does that mean they'll always hit a ball that a .200 hitter hits? No.
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Post by Yuki Uramachi on Feb 23, 2010 22:48:55 GMT -5
Xuku the first system wasn't the teir system though. I wasn't even her for the first system. The firstem one I remember was stat based though, and you always had to post your stats and what powers you had right before a battle in the topic the battle is in. But bhod has lived threw the dinosaur days.
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Post by Garok on Feb 23, 2010 23:16:42 GMT -5
I completely agree about the new system and board... I think it would fix a lot of things. (of course, I haven't been here as long as most of you, so I wouldn't know ) And I just wanted to say Yuki that both Xuku and I were here for a short while in the old stat system, where Zilfer was around level 70, Cain 40, Chris somewhere around there, and the rest far beneath. We just kinda dropped in and dropped out then, though.
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Post by Moonfire on Feb 23, 2010 23:18:58 GMT -5
Yuki, he said he was there for the first system, then the tier system, then the stat system again. Which, judging by the date he joined, I believe checks out.
As well, I know you're tired of all the changes and such but this site isn't going away, and we're not wiping away all the profiles or threads on here. If you give the new system, on the new site, a chance, and it doesn't work out, everything you did before is still saved over here and you can pick right back up where you left off. I honestly don't see what you have to lose this time around.
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Post by Yuki Uramachi on Feb 24, 2010 1:01:30 GMT -5
Because I would rather just continue rping, instead of having to remake my character applications all over and take all that time and then yeah, I don't have time for that, I can barely be on the computer as it is, I would rather just be able to continue posting here when I am able to get on. I'm sorry Mooney, you don't think it is a big deal but I really do.
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Post by MikDaTv on Feb 24, 2010 1:03:11 GMT -5
Well, that's my $0.02 (I know Mik or someone will probably say that all this can be done with the current system (which it can), but the point I'm trying to make is that the current system is not designed to be like that, even though it can be done.) By this logic, if i want to buy a fast car, i should completely forgo any and all commercially sold vehicles and instead spend an abhorrent amount of money on a drag racer, because while a lot of commercial vehicles are fast, the drag racer is designed specifically to go fast. I'm sorry, are you the one who wrote the rules and has had the job of enforcing them? I was, and i did and i got snuffed for it. Hence why i'm not an admin anymore. I agree his post was god modding, but through the right to defend rule I would have been able to go back into what he posted and essentially void everything he wrote. And then he would have been able to go into my post and do the same and back and forth it would have went. Thats probably true, but the chain of death you describe would be your responsibility, not Zilfers. You start the chain instead of telling Zilfer his ass-tastic post needs to be fixed to something more reasonable. Your the one who decided to get into that mess with him (in your example) when you could have just cited rule number one and fixed the situation at the outset. Rule number one is rule number one for a reason. The implications of this rule meant that anyone could god mod and it would be ok because you were allowed to go back with your next post and say "that didnt count". Over time this made what was and was not actually god modding unclear. So much so that when something this extreme comes along and I accuse it of being god modding that I'm fought tooth and nail for it. Two things. First is it only implies that if you look at only that interpretation of the law. second is, i have never, am not, and will never defend the right to defend rule. as long as the no god modding rule stays as rule number one, you can dick around with the other rules to your hearts content. but no rule trumps rule number one. Was what Zilfer posted right? Definitely not. Did the right to defend rule give it credibility where it should by all rights have had none? Certainly it did. only because you let it. This was before the rule change. With the rule change that won't happen anymore. It shouldn't have happened before the old rule change either. - Integrating New Members
- Clarify the stats
i'm only going to touch on these two. *Your assuming new members want to write a ridiculous amount of background in order to make the character that they want. *you do not clarify the stats by adding in a bunch more and make them meaningless. We had a clearly defined set of stats. Or at least i thought they were clearly defined. Strength measured your overal strength, Agility measured your overall speed and quickness. Will power judged your ability to fight mental attacks and FP dictated how strong in the force you were. What is unclear about that? Am i missing something? I'm hoping this will even things out so that not everyone's characters are Force gods. First, let me be the one to say... what you hope, and what actually happens has very rarely been one in the same. Making a character that has strengths and weaknesses and is overall very modest now actually seems practical whereas before if you weren't Yoda you weren't shit. ok, first. there are a very, very, very, few people who want to make a perfectly average character. I am one of those people and even i dicked it up. i had a perfectly average character and gave him that little bit of specialness. People don't join the RP to be average joe's, they want to be badasses, Boba Fetts, Yoda's, Palpatines, Han Solo's. people join places like this to specifically to not be average joe's for a little while. Your just making it harder for people to get into the game by putting such emphasis on something that in the long run, means so little. I mean, history is important, it defines who we are sure. but this is a game. Some people just want to play, not write a fan fic. "How do you kill or even damage someone else's character?" you punch them in the face and if your strength is higher then their agility then congratulations, you just punched them right in the kisser. huzzah! Thanks stats, for solving that dilemma. New members were never going to be able to slid right in and have any chance at all to role play on equal terms with those of us who have been here longer with the old stat system. Period. This is undeniably true. however, that does not make it an unfair system. Of coarse the people who've been here longer are going to have more perks. We worked for them, we deserve them. imagine playing KOTOR where everyone was level one, and no one ever advanced, bad guys included. At the end of the game your level one character would be fighting a level one malek and god damn would it be boring as hell. People who join the site get the same chance as everyone else. All the same rules apply to everyone regardless of your age, experience, color, creed, philosophy or writing skill. The best part is you can have whatever kind of character you want. Any new member who's worth his weight in salt at writing can make a character that can instantly compete with the rest of us. And what about that guy who isn't a very good writer and just wants to play the damn game? He's stuck with some two bit, low life who can't put two shits together because he just wanted to have some fun but turns out, fun isn't allowed unless you've got the time, energy and willingness to write a 3 page paper on your character. ______________________________________________ whew, ok that was a lot. i am of the mind that if it ain't broke, don't fix it. Everything we have in place already runs just fine. There are always going to be hiccups, bad posts, bad threads. Overhauling the site in any way won't change that. To quote Burt Gummer, we do what we can with what we got. If we get a little more emphasis on Rule number one like there should be, there will be fewer problems. I still have yet to see how the stats are unclear. i actually liked how they were nice and defined how they are. Could someone inform me of the confusion? maybe i can set it strait.
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Post by Cain on Feb 24, 2010 12:30:48 GMT -5
Thats probably true, but the chain of death you describe would be your responsibility, not Zilfers. You start the chain instead of telling Zilfer his ass-tastic post needs to be fixed to something more reasonable. Your the one who decided to get into that mess with him (in your example) when you could have just cited rule number one and fixed the situation at the outset. Rule number one is rule number one for a reason. Why are we still talking about this? The rule is changed. Problem solved. Let's move on. i'm only going to touch on these two. *Your assuming new members want to write a ridiculous amount of background in order to make the character that they want. First of all its not ridiculous to ask you to give more explanation then "Halcyons are just naturally talented" for why your character has absolute flawless mastery over Telepathy. If you disagree and think that we should just let it fly because you're you then you have absolutely zero respect for any new members and the rest of the members here who would not be afforded the same leniency. Not that that should be surprising to anyone... And you're assuming that they're not willing to put in effort. Speak for yourself here, not everyone is so lazy when it comes to their characters and their writing. *you do not clarify the stats by adding in a bunch more and make them meaningless. We had a clearly defined set of stats. Or at least i thought they were clearly defined. Strength measured your overal strength, Agility measured your overall speed and quickness. Will power judged your ability to fight mental attacks and FP dictated how strong in the force you were. What is unclear about that? Am i missing something? Yes, you are. Simpler does not necessary imply that stats are clearer. When you try and use them to govern EVERY aspect of character interactions, four simple stats tend not to cover everything and the gray areas in between are where the arguments start. Are reflexes determined by agility? What about the Force, can't that be used to up reflexes? If my Force Power is higher then yours does that mean I can be faster? If so whats the point of Agility? Does Will Power determine the ability to just fight mental attacks or is it also about damage you take from all Force Powers? Is a barrier's strength governed by WP or FP? you punch them in the face and if your strength is higher then their agility then congratulations, you just punched them right in the kisser. huzzah! Thanks stats, for solving that dilemma. My strength was higher so I just posted punching you in the face. This would be god modding, but thanks to the right to defend rule, which mik has unintentionally demonstrated the original purpose of here, I can just post what ever I want and can use stats as an excuse to god mod. Of course you had the right to go back into my post and change it. But oh wait, you can't cause I have 4 more Agility points and 10 more strength points then you. Up yours noob! First, let me be the one to say... what you hope, and what actually happens has very rarely been one in the same. If you think you can do better there's nothing stopping you from making your own forum. I'm trying here. It isn't easy to please everyone It's impossible to please everyone. ok, first. there are a very, very, very, few people who want to make a perfectly average character. I am one of those people and even i dicked it up. i had a perfectly average character and gave him that little bit of specialness. People don't join the RP to be average joe's, they want to be badasses, Boba Fetts, Yoda's, Palpatines, Han Solo's. people join places like this to specifically to not be average joe's for a little while. This is the problem with this forum, I thank you mik for summing it up so perfectly in this little quote. Everyone here has an ego to feed. You're all playing a game to "win" and not role playing to write a story. No one is perfect, characters have flaws, characters have weaknesses. That's part of what makes them interesting characters. No one wants to role play with someone who's character is perfect, its no fun. Just ask Kyllian, Elifain or Yuki how much they loved it on Nar Shaddaa. Your just making it harder for people to get into the game by putting such emphasis on something that in the long run, means so little. I mean, history is important, it defines who we are sure. but this is a game. Some people just want to play, not write a fan fic. "I mean, history is important, it defines who we are sure." Need I say more? And no, mik, this is not a game. This is a role play. RP. Not RPG. There are no winners and losers. The emphasis is on story, not on personal statistics. This is undeniably true. however, that does not make it an unfair system. Of coarse the people who've been here longer are going to have more perks. We worked for them, we deserve them. What about someone who's been here for 2 years, worked just as hard as you during those 2 years but since you were here a year longer you still are ahead of them? New members can't compete. New members would never compete. But you do bring up something interesting. You work for something, you deserve it. Too much to ask you work at a bio that will take you maybe a few days to write up and then never have to worry about again? No, you're right, that's too much to ask. We'll just have the noobs work their asses off to scrounge for the scraps of XP we leave them and ultimately get nothing out of it accept only an ever increasing gap between their power and ours. That seems fair. imagine playing KOTOR where everyone was level one, and no one ever advanced, bad guys included. At the end of the game your level one character would be fighting a level one malek and god damn would it be boring as hell. Oh wow, you must be getting desperate if you're using KotOR to support your argument. xD Again, this isn't a game it's a role play. What separates this from that are the story elements and the fact the certainly not all characters will be "level 1". Some will be strong, some will be average, some will be weak. You can make as many characters as you want so there's no reason not to make a diverse mix of all of them... unless you're too lazy to write a bio. People who join the site get the same chance as everyone else. All the same rules apply to everyone regardless of your age, experience, color, creed, philosophy or writing skill. The best part is you can have whatever kind of character you want. Accept an average joe character because who would want that, right? Why should I try and have a realistic character when they're just going to get shit on at every turn? I should just power play and god mod like everyone else. I have to or else what's the point? And what about that guy who isn't a very good writer and just wants to play the damn game? He's stuck with some two bit, low life who can't put two shits together because he just wanted to have some fun but turns out, fun isn't allowed unless you've got the time, energy and willingness to write a 3 page paper on your character. A role play site is about writing. If you suck at writing you either should be here to get better at it or you just shouldn't be role playing at all. Any noob who can't write a coherent sentence shouldn't be verbally raping our forums. I'd think of all people you could understand this.
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Post by MikDaTv on Feb 24, 2010 15:06:28 GMT -5
Ok I'm on my iPod so not a lot of time for another huge post. Y'all can call me lazy to your hearts content if that's what makes you feel better.
But, on a completely unrelated tangent. Google my screen name. I just did it here at work and it's awesome. I'm gunna try it with everyones screen name.
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